If you see him, turn the light off, close the door, and wait for him to move. Keep sweeping from one door to the other, following the sounds of Fredbear's movements. The strategy for this night, therefore, consists of rapid movement, not patience. I find the head goes to the bed far more often than the closet, so check there first. He doesn't turn into a cranium too often, but you should still check the bed and the closet whenever you hear a laugh, or if you can't hear his footsteps in the hallways. This will shunt Fredbear back into the hallways. Shine a light on the bed head and close the door on closet Fredbear. There's a good chance his head will be staring at you from one of these two locations. If you don't hear him moving around outside the room anymore, and in particular if you hear him laughing, check the bed and the closet. Sound like fun? Fredbear has one more trick, as well. Note that it's crucial to turn the flashlight off before closing the door, as he can still kill you if you leave it on, whether the door is open or not. Wait until you hear his footsteps receding before opening the door again. If he is there, immediately turn off your flashlight and close the door. Unlike playing with Bonnie and Chica, however, you should immediately turn the flashlight on when you arrive at a door, as you need to spot Fredbear in the hallway as soon as possible. You need to follow the sound of his footsteps (it's heavier than Foxy's) and catch him in the hallway. Like Foxy he will move from one hallway to the other, trying to get into your room. Sound like a plan?įredbear is a combination of Bonnie, Chica, Foxy, and Freddy, with his own tweaks thrown in as well. If they are too close, you close whatever door they’re near in their face until they lumber away. The game boils down to this: you survive by using the flashlight to illuminate the animatronics and scare them away before they get too close. It can, in fact, hurt you if you use it incorrectly. The flashlight is not an automatic saviour anymore.And when I say good headphones, I mean a complete pair. If you don’t have a good pair of headphones you will not survive. They were of varying importance in previous games-middling in the first game, high in the second, somewhat low in the third-but now they’re essential. This is bad, as it means you aren’t looking at the other door. You must be beside a door and hold it down via a keyboard press. except that you can’t leave doors closed for as long as power permits anymore. The only device operating on power in this game is the flashlight, and it lasts the entire night. You can move to different vantage points in the room, however, and doing so is important for overall survival. You’re stuck in a single room the entire time. For starters, you don’t have any cameras.